review · War Thunder

Is War Thunder Worth Playing in 2026?

Thirteen years on, War Thunder is still among the most-played games on Steam. Here is why, what frustrates people, and who should — and should not — start now.

By · Editorial Team Published Updated
A column of mid-century tanks advancing through a misty valley at dawn while two propeller fighters bank overhead, smoke rising in the distance.
Editorial illustration — not an official game screenshot.
World of Warships — two submarines surfacing beside a harbour, with a Play Now button.

Short answer: War Thunder is worth playing in 2026 if you want a deep, free, vehicle-combat game you can spend years in, and you are willing to accept a steep learning curve and a progression system that rewards patience over spending. It is not worth starting if you want quick matches you can master in a week, or if grind-based progression puts you off. This is an editorial analysis built from official documentation and public data; we have not reviewed the game hands-on, so there is no score.

Content depth

Gaijin's own description is a free-to-play, cross-platform MMO military game dedicated to aviation, armoured vehicles and naval craft, from the early twentieth century to the most advanced modern combat units. It lists over 3,000 detailed vehicles and around 100 maps.

Vehicles span Aviation, Helicopters, Ground Vehicles, Bluewater Fleet and Coastal Fleet, across ten nations including Israel, which Gaijin announced as a new playable nation in October 2021.

No comparable free game covers this range. That is the case for it in one sentence: whatever period or vehicle type you find interesting, it is almost certainly here, modelled in detail, with its own research tree. The case against is the same fact from the other side — the scale is intimidating, and the game does little to guide a new player through it.

Still enormous in 2026

On the day we checked Steam Charts, War Thunder had just under 60,000 concurrent players on Steam alone, placing it in the top fifteen games on the platform — and Steam is only one of its storefronts.

Gaijin is also still shipping patches at a steady cadence: update 2.57.1.126 landed on 2 September 2026 with bug fixes and a rework of the Nuclear Escalation mode.

Player count is not quality, but for a multiplayer game it is the precondition for quality: matches fill quickly at most Battle Ratings, and the developer has an obvious commercial reason to keep maintaining it. Neither of those is guaranteed for a thirteen-year-old game, and War Thunder has both.

The learning curve

Gaijin's official wiki describes Arcade Battles as the most simplified and fastest-paced mode, Realistic Battles as suited to more experienced players with less forgiving damage and flight models, and Simulator Battles as the most realistic settings with cockpit-only views and no ally indicators.

This layering is the game's best design decision and the source of most beginner frustration. Arcade is genuinely approachable; Realistic is where the game becomes the game people rave about; Simulator is a hobby. The mistake most new players make is jumping to Realistic before Arcade has taught them how a shell travels or a wing stalls, then concluding the whole thing is unfair. It is not unfair. It is unforgiving, which is different.

The free-to-play model

Progression runs on Research Points and Silver Lions earned in play; Golden Eagles are the premium currency and are not essential but can speed progression.

You can reach the top of every tree without paying. Whether you want to is the question. The research curve lengthens as you climb, repair costs rise with rank, and premium vehicles and account time shorten all of it. Our view: the model is fair in the sense that money buys time rather than power, and demanding in the sense that the time it buys is measured in months. If 'grind' is a word that makes you close a game, this is not your game.

Multiplayer appeal

At its best — a Realistic ground battle at a Battle Rating you understand, in a lineup you have researched, on a map you know — War Thunder offers a kind of tension few games match: one shell can end you, and one shot can matter. The combined-arms design means an aircraft overhead is a real threat to a tank, and a tank column is a real objective for an aircraft. That interplay is why people stay for years.

The frustrations

  • The grind is real and lengthens as you climb. Money buys time, not power, but the time is considerable.
  • Balance is a moving target. Battle Ratings shift with patches, and a vehicle you loved can become a liability.
  • Onboarding is thin. The game explains little; the official wiki and community fill the gap.
  • Repair costs at high rank can make a bad session a net loss in Silver Lions.

Who it is for

People who like military vehicles as objects — their history, their handling, their differences — and who enjoy a game that rewards knowledge accumulated over months. People who want a free multiplayer game with genuine depth and an active developer. People happy to start in Arcade and earn their way to Realistic.

Who should skip it

Anyone who wants to be competent within a week. Anyone allergic to grind-based progression. Anyone who wants a single-player campaign as the main course rather than a side dish.

Verdict without a number

War Thunder in 2026 is a deep, living, free game with a demanding curve. If that description excites rather than deters you, the download is free and the first evening in Arcade will tell you what you need to know.

→ War Thunder beginner's guide 2026: how to start without wasting time

→ Best War Thunder PC settings for FPS and visibility

→ War Thunder hub: everything we have written

Frequently asked questions

Is War Thunder free?

Yes. It is free to play with optional premium currency, premium vehicles and premium account time that speed progression.

Is War Thunder still popular in 2026?

Yes. On the day we checked, Steam Charts showed just under 60,000 concurrent players on Steam alone, in the platform's top fifteen.

Sources

  1. War Thunder on Steam — store page and system requirements — Valve / Steam, accessed 2026-09-03
  2. War Thunder Wiki (official) — vehicle categories — Gaijin Entertainment, accessed 2026-09-03
  3. [Development] Israel, a new gaming nation coming to War Thunder! — Gaijin Entertainment, accessed 2026-09-03
  4. Steam Charts — top games by current players — Steam Charts (third-party Steam data), accessed 2026-09-03
  5. Update 2.57.1.126 — War Thunder changelog — Gaijin Entertainment, accessed 2026-09-03
  6. Realistic Battles — War Thunder Wiki (official) — Gaijin Entertainment, accessed 2026-09-03
  7. Game modes — War Thunder Wiki (official) — Gaijin Entertainment, accessed 2026-09-03
  8. Beginner Guide — War Thunder Wiki (community) — Fandom (community), accessed 2026-09-03